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AI Insights · Timothy · October 2022

Top 5 Hybridcasual Games on Android in Oceania Q3 2022

Discover the performance of the top 5 hybridcasual games on Android in Oceania during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Hybridcasual Games on Android in Oceania Q3 2022

In the third quarter of 2022, the hybridcasual gaming market in Oceania saw notable performances from the top 5 games on the Android platform. Here’s a detailed look at the trends for each game based on data from Sensor Tower.

Stumble Guys from Scopely showed significant growth across all metrics. Weekly revenue surged from around $2.6K at the end of June to approximately $12.2K by the last week of September. Downloads also saw an upward trend, peaking at around 34K in mid-September before settling to about 25.8K by the end of the quarter. Active users increased from 48.2K in late June to a high of 152.4K in mid-September, ending the quarter at 144.4K.

Survivor.io, released by Habby in August 2022, quickly gained traction. Weekly revenue rose from approximately $1.8K in the first week to about $26.6K by the end of September. Downloads saw a peak of around 24.3K in mid-September, with active users growing from 4.3K at launch to about 56.7K by the quarter's end.

Cyber Surfer by BADSNOWBALL HONGKONG LIMITED experienced steady weekly downloads around the 12K mark initially, but faced a decline to around 7.9K by late September. Revenue remained relatively stable, hovering around $40 to $50 per week. Active users fluctuated slightly but ended the quarter at around 43.3K.

Aquarium Land - Fishbowl World from Homa saw a decline in its metrics. Weekly downloads dropped from approximately 17K in late June to just 1.6K by the end of September. Weekly revenue also saw a decrease from $354 to about $347. Active users dropped from 21.6K to 13.8K over the quarter.

Junkyard Keeper by ZPLAY Games, released in June 2022, showed a mixed performance. Weekly downloads peaked at around 19.3K in late July but declined to about 3.6K by the end of September. Revenue remained relatively low, ranging from $22 to $430 per week. Active users grew from 540 in late June to a peak of 25K in late July, before decreasing to around 6K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022